xG Guide · Part 2 · Chapter 9
Reading a match: shot map and xG race
Two pictures tell a match's xG story: the shot map shows where the chances were and how good they were; the xG race shows who created them, and when.
The shot map
- Position: where the shot was taken. Clusters close to goal mean good chances.
- Size: the circle's area grows with xG, so big circles are big chances.
- Filled: a goal. An empty big circle is a missed big chance.
The xG race
- Steps: every shot lifts the line by its xG. A tall step is a big chance.
- Steep stretches: spells of pressure.
- Flat stretches: nothing created, often after a team takes the lead.
- The gap at the end: who created more; the dots show who actually scored.
In the example the home side won 2-1 with 1.35 xG against 0.47: a fair result by the chances. A 1-2 with the same lines would have been a different story, told at a glance.
Questions
Why are circles different sizes on a shot map?
The area of each circle shows the shot's xG, so the biggest circles are the best chances.
What does a flat line in an xG race mean?
The team created nothing in that spell. It often follows a goal, when the leading side sits back.
Sources
Checked 2026-10-28. Methods change: every figure here is dated to its source.
xG explains football; it is not a betting tip. 18+ · Please gamble responsibly.